"Git Gud".is about as effective as clicking the thumbs-up button on Facebook when what you really meant to say was, "OH MY GOD! I didn't know they had artificial hearts grown from mice! That's amazing! That could radically change the future of medicine and surgery!" Sure, "practice makes perfect".but when people are posting for help, or to vent about a difficult area / boss.they're usually looking for one of two things sympathy from people who've "been there, done that", or useful advice in the form of, "Well, with that boss, he's got a telegraphed wind-up for that one move, and that's when you roll to the left and punish the hell outta him!" It's bound to be taken negatively even if the advice itself is completely sound.Įxcept that advice isn't completely sound. In the end they settled on "git gud" as a way to quickly convey that concept. People can't be bothered to write "Well, you know, advice will only get you so far and, at some point, you just have to play the game and become better" every single time someone is having trouble with the game. Originally posted by thebugmancometh:you're ascribing a lot of context to an idiotic phrase that newbies / casuals take as aggressive condescension. It took around 150 hours of total play time, but over that period of time, I went from dying miserably dozens of times in the first area to unlocking every B skin in the game.Īnd how did I do that? Well, the information helped a tiny little bit. I'd put in at least a half-hour every day, multiple hours when I had time. I spent a couple hours looking up important information about the game, and then. When I started playing Nuclear Throne, I sucked. Pieces of ♥♥♥♥ like you would do the world a favor by never speaking or interacting with anyone again. ♥♥♥♥♥♥♥ like you think they're being funny, and no git gud isn't relevant advise when it could mean anything regards to the game. A lot of the time it's some of the best advice too, cause to improve you just need to practice, i.e. Originally posted by YogSoggoth:Git gud isn't really a toxic thing in a Souls-like game. See my post in the Suggestions thread if you want to know what I mean by "balancing". This game needs some balancing done.both for "regular" players, and those of you who will undoubtedly accuse me of wanting the game pussified. All it wanted from you was to learn how to dodge and parry, and to memorize boss patterns, which didn't deviate, letting you essentially retry from the same spot over and over again. It was popular because it got the "reputation" of being a hard, punishing, merciless game, but it wasn't. You people that find this stuff "easy".you're in the minority, and I hope to God you're not so selfish that you only want the game to appeal to about 300 people, because if so, it'll be the last game you ever see from this developer.ĭark Souls wasn't popular because it was hard. I'm not by any means terrible in a close-up fight.but even pushing 500 hp, sometimes 2-3 hits is all it takes. I can only do so by spamming turrets, grenades, and the whip. Once I FINALLY got the second rune (teleportation) and started visiting the ossuary, prison cellar, and got to the point where I can just eke out a win over the Unfinished One so I can progress. I'm normally -terrible- at roguelikes/lites, but platformers are my bread-and-butter, so I've been doing decently at this game. Over the last couple days I've put in a good 10 hours or so (a few of those were wiped out due to a game-breaking bug that apparently wipes out your save if you switch Steam to offline mode.) This is a well-drawn, well-programmed 2D platformer rogue-lite.īeating the Unfinished One with the starter sword is not a baseline for the game's difficulty (it just means you A: have too much time on your hands, and B: have twitch reflexes that anyone over the age of 30 lost around the time Halo 2 came out.) It's Yog Sothoth)Īt any rate, my current opinion on the game and the whole "git gud" mentality is thus: Pretty much because you're ascribing a lot of context to an idiotic phrase that newbies / casuals take as aggressive YogSoggoth: Props for the name, but I'm deducting points for the misspelling. I think the point OP is making is that saying git gud as a reply is useless, unhelpful, and arrogant. It sounds a lot like an insult, but it's actually very relevant advice. Originally posted by Tripoteur Ventripotent:You can teach someone the basics, but at some point, rather early on, they have to start putting the time and experience the game before they can get better at it.
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